Shape Cast Buy · $499

Presale open · lifetime licenses from $499

Type a prompt.
Cast a game asset.

Shape Cast turns a line of text into a textured, rigged, animated game asset with FBX and GLB exports, running entirely on your own machine. No cloud, no credits, no subscription. One purchase, yours forever.

  • Runs 100% offline on your GPU
  • Exports FBX & GLB
  • Works with Roblox · Unity · Unreal
OFFLINE · GPU
REAL SHAPE CAST OUTPUT · DRAG TO ORBIT
EARLY-BIRD PRESALE

Presale pricing. Pay once,
keep it forever.

Licenses are one-time purchases, and the price goes up at launch. The software installs on your machine, and every model it makes is yours.

LIFETIME LICENSE
$999 $499
SAVE $500 · PRESALE PRICINGReserve my license · $499Instant checkout · digital delivery on launch
PRESALE ALLOCATION 0/100 RESERVED
LIVE 33 spots left at this price
  • Lifetime license: buy once, use forever
  • Unlimited local generation, no credits or per-asset fees
  • All 10 art styles + freeform prompts
  • Auto-rigging with idle / walk / run animations
  • Unity, Unreal, Godot & Blender exports (.fbx / .glb)
  • Crisp 4K textures
  • Every asset keeps its recipe: prompt, seed, settings
  • Price returns to $999 after presale
  1. 01

    Describe it

    One sentence. Prompt rules handle T-pose, framing, and style.

  2. 02

    Pick a reference

    Choose your favorite generated concept. You approve it before the build starts.

  3. 03

    Your GPU gets to work

    Shape and PBR textures render locally. A Blender-grade pipeline makes it game-ready.

  4. 04

    Ship it

    Rigged, animated, QC-checked, exported for Unity and Unreal.

Rigged. Weighted. Animated.

Auto skeleton, skin weights, and motion clips. Drag to orbit. It's all real output.

One sentence in. A game asset out.

"a forge golem with molten veins" Your prompt
Concept art stage Concept art
3D and textures stage 3D + textures
Rigged and animated result Rigged & animated

Every step above is real Shape Cast output. Or skip the words and drop in your own image.

You approve. Then we build.

Concept variation not chosen
Approved concept variation

Pick the concept you like before the build starts.

Drops straight into your game.

UnityUnreal EngineGodotRobloxBlender

Standard 3D files (.fbx & .glb) that open everywhere. Real-world scale, crisp 4K textures, no cleanup needed.

No meter. No credits.

offlineone-time purchaseunlimited casts

Render ten assets or ten thousand. On your machine, the price never changes.

Re-cast anything.

seed 12345 · style low-poly

Every asset keeps its recipe: prompt, seed, settings.

THE OLD WAY
  • $600–$2,400 per model, per freelancer
  • 2–3 week turnarounds and revision queues
  • Asset-store packs everyone else also bought
  • Monthly AI credits that run out mid-project
SHAPE CAST
  • $499 once. Unlimited models
  • Minutes per asset, on your hardware
  • Original assets no one else has
  • Offline. Works on a plane, in a cabin, anywhere

// STYLE ENGINE

One prompt. Any art style.

Foxes to mechs, towers to clockwork owls. Every style is a tuned prompt recipe you pick with one click, and freeform is always available.

Low poly style model generated by Shape Cast
LOW POLY
Realistic style model generated by Shape Cast
REALISTIC
Hand-painted style model generated by Shape Cast
HAND-PAINTED
Toon style model generated by Shape Cast
TOON
Chibi style model generated by Shape Cast
CHIBI
Clay style model generated by Shape Cast
CLAY
Sci-fi style model generated by Shape Cast
SCI-FI
Steampunk style model generated by Shape Cast
STEAMPUNK
Dark fantasy style model generated by Shape Cast
DARK FANTASY
Voxel style model generated by Shape Cast
VOXEL